size(500, 500, P3D); background(0); // position translate(width/2, height/2, -width/2); rotateZ(radians(15)); rotateY(radians(-30)); rotateX(radians(-25)); // optional fill and lighting colors noStroke(); fill(192, 255, 192); pointLight(255, 255, 255, 400, -400, 400); // draw box box(200, 300, 400);