void draw() { drawClock(); } void drawClock() { background(192); translate(width/2, height/2); float s = second() * TWO_PI / 60.0; float m = minute() * TWO_PI / 60.0; float h = hour() * TWO_PI / 12.0; rotate(s); strokeWeight(1); line(0, 0, 0, -width*0.5); rotate(-s+m); strokeWeight(2); line(0, 0, 0, -width*0.4); rotate(-m+h); strokeWeight(4); line(0, 0, 0, -width*0.2); }