#include #include #include //-------------------------------------------------------------------------------------------------- using namespace std; //-------------------------------------------------------------------------------------------------- class point { public: int x, y; point() { x = y = 0; } point( int a, int b ) { x = a; y = b; } void set( int a, int b ) { x = a; y = b; } }; //-------------------------------------------------------------------------------------------------- class rndCircle { public: void draw() { createPoints(); drawPoints(); } private: void createPoints() { point pt; for( int x = 0; x < 200; x++ ) { int a, b, c; while( true ) { a = rand() % 31 - 15; b = rand() % 31 - 15; c = a * a + b * b; if( c >= 100 && c <= 225 ) break; } pt.set( a, b ); _ptList.push_back( pt ); } } void drawPoints() { HDC dc = GetDC( GetConsoleWindow() ); for( list::iterator it = _ptList.begin(); it != _ptList.end(); it++ ) SetPixel( dc, 300 + 10 * ( *it ).x, 300 + 10 * ( *it ).y, RGB( 255, 255, 0 ) ); } list _ptList; }; //-------------------------------------------------------------------------------------------------- int main( int argc, char* argv[] ) { ShowWindow( GetConsoleWindow(), SW_MAXIMIZE ); srand( GetTickCount() ); rndCircle c; c.draw(); system( "pause" ); return 0; } //--------------------------------------------------------------------------------------------------