-- Utility local function append(t1, t2) for _, v in ipairs(t2) do table.insert(t1, v) end end -- Node class local Node = {} Node.__index = Node function Node:order(order) local r = {} append(r, type(self[order[1]]) == "table" and self[order[1]]:order(order) or {self[order[1]]}) append(r, type(self[order[2]]) == "table" and self[order[2]]:order(order) or {self[order[2]]}) append(r, type(self[order[3]]) == "table" and self[order[3]]:order(order) or {self[order[3]]}) return r end function Node:levelorder() local levelorder = {} local queue = {self} while next(queue) do local node = table.remove(queue, 1) table.insert(levelorder, node[1]) table.insert(queue, node[2]) table.insert(queue, node[3]) end return levelorder end -- Node creator local function new(value, left, right) return value and setmetatable({ value, (type(left) == "table") and new(unpack(left)) or new(left), (type(right) == "table") and new(unpack(right)) or new(right), }, Node) or nil end -- Example local tree = new(1, {2, {4, 7}, 5}, {3, {6, 8, 9}}) print("preorder: " .. table.concat(tree:order({1, 2, 3}), " ")) print("inorder: " .. table.concat(tree:order({2, 1, 3}), " ")) print("postorder: " .. table.concat(tree:order({2, 3, 1}), " ")) print("level-order: " .. table.concat(tree:levelorder(), " "))