$ include "seed7_05.s7i"; include "draw.s7i"; const proc: main is func local var PRIMITIVE_WINDOW: myPixmap is PRIMITIVE_WINDOW.value; var color: myColor is black; begin myPixmap := newPixmap(300, 200); clear(myPixmap, light_green); point(myPixmap, 20, 30, color(256, 512, 768)); myColor := getPixelColor(myPixmap, 20, 30); writeln(myColor.redLight <& " " <& myColor.greenLight <& " " <& myColor.blueLight); end func;